Monday, May 12, 2014

3d scanner progress

I've recently done some experimenting with 3d scanning in its various forms.
Started with an Xbox kinect. I was blown away with the result for the cost of the sensor but not really usable in production:

We bought a NextEngine desktop laser scanner a while ago. It's dead slow but the quality is great.

After that came the Artec Eva. Mental fast but no textures on the version we bought. Test scan went ok.



VW mk1 Golf GTI

So, long story short. I've always wanted one of these cars. I started to model one while I was at University in 2002. Five remakes later and I finally made some images that I was semi-happy with.

I'd like to do another remodel as I now have a real one in the garage. We have an Artec 3d scanner at work so I suppose I could give scanning a go. That being said, I'd definitely just use the scanned result as a base to retopologise on top of. 

Real Golf

I wish golf






Challenger... the car not the space shuttle

This is a dodge challenger that I built in 3ds max. I really wanted to have a nice car to test out some studio lighting, so I chose this. The interior is poor but the external features seem to stand up to scrutiny.




Rendered with Vray 2.4 and some post in Photoshop.

My approach to the lighting was quite simplistic. The main highlight across the top half of the car is a large source tilted slightly towards the camera. After a tone of test renders to get the position right (the aim was to accentuate the crease in the body) I added the spots for the wheels. to try and bring out the detail in the tires and multi-spokes... man i love classic wheels like that!!

gallery... again

I started a blog a year ago to document my work and some cool stuff that I'd happened upon the way. A few months later the site closed down and it was all gone... Downer!!

So now I'm back and starting a new blog. The aim of the blog is to mainly document my CG and photography work. I may post some influences in and amongst too..